Planning to build a mobile app? This piece of information is a perfect read for you especially if you consider choosing to outsource software engineers from Ukraine. Here is an overview of 7 stages of the mobile development lifecycle and top Ukrainian companies offering IT services you are looking for.

The Stages of Mobile App Development Life Cycle

Initially, app mobile solutions were only developed to implement a calculator, calendar, alarm, and currency converter functionalities. With 2G and 3G networks appearance, web-based apps were launched on different mobile platforms. These web-based applications included social networking, blogging, sharing of multimedia such as music, photos, video over the web. Mobile apps can be classified into five major categories: Social Networking, Personal Productivity, Leisure-based, Transaction-Based, and Content-Based.

Large screens, increased memory, and high-speed processing capability have also propelled the growth and enhancement of mobile app development. Tech specialists are motivated by these advances to build more innovative products and services.

As mobile solutions have complex functionality and are different from desktop apps, the mobile apps development lifecycle model differs from a typical SDLC.

Stage 1 – Brainstorming and Requirement Capture

In the first stage, both customers and developers collect and categorize their ideas. The main objective of this stage is to come up with a new idea or improvements to the existing application. All improving proposals are further analyzed. A team brainstorms to generate ideas for new products. The list of generated concepts is discussed by a team comprising of the business and IT representatives for the feasibility to launch a project. The existing applications on any of the standard platforms are searched to establish the novelty of the idea. If a similar application exists in the market, its popularity and features are studied and compared. A team defines the differences with the existing apps. If no similar application exists on any mobile platform, then the idea with its killer-feature should be described in an SRS document. Another important task on this stage is to allocate the time required to build the app. The initial requirements capture should also be finished. Finally, a team passes the work done to designers.

Stage 2 – Design

In this stage, the idea is developed into an initial design. The feasibility of cross-mobile development is determined. Alternatively, the specific target platform is identified. A decision has to be made on whether the developed application is to be released as a free version or trial/demo version with limited features or released only as a premium paid version. The application functionality is broken down into modules and into prototypes i.e., the combination of modules which are to be released in the prototype. The functional requirements are defined. The software architecture of the application is built. Then the prototypes and associated modules are defined. A very important part of the design phase is to create the storyboard for the UI interaction: this storyboard describes the flow of the app. The design team’s work is documented and passed to developers.

Stage 3 – Development Phase

Programming the modules for the same prototype can be done simultaneously, in parallel. In this case, the SDLC process can be divided into two stages: functional requirements and UI development. It can be done for modules of the same prototype that are independent of each other only. In the second stage, the user interface is designed so that it can be supported on as many mobile operating system platforms as possible. Finally, the documents of this stage are then forwarded to the next stage.

Stage 4 – Prototyping

During this stage, the functional requirements to prototype are analyzed; the prototypes are tested and sent to the client for feedback. After feedback is received, the required changes are implemented through the development phase. When the second prototype is ready, it is integrated with the first prototype, tested and then sent to the client. Coding, prototyping, and testing phases are repeated until the final prototype is ready. The final prototype is sent to the client for final feedback. The work done in this prototyping phase is documented and then forwarded to the testing phase.

Stage 5 – Testing

Testing is one of the most important phases of any SDLC. Prototypes testing is performed on an emulator/simulator followed by testing on the real device. The emulator/simulator is often provided in the SDK. The testing on the real device, for example in the case of Android OS, should be performed on multiple OS versions, multiple models of handsets with different screen sizes. The test cases are documented and forwarded to the client for feedback.

Stage 6 – Deployment

Deployment is the final phase of the process. After testing is completed and the final feedback is obtained, the application is ready for the deployment. The application is uploaded to the appropriate application store/market for download. Before the application is deployed, the following steps are to be checked.

Stage 7 – Maintenance

Maintenance is a continuous process. Feedbacks are collected from users and required changes are made in the form of bug fixes or improvements. Appropriate security patches, performance improvements, additional functionality, new user interfaces should be provided at regular intervals in the form of updates to the application. The maintenance phase also includes marketing: advertising and highlighting the unique features of the app. If an application requires a backend server: this server and the related operating system must be maintained as well.

Why Choose Mobile Development in Ukraine?

Today, most Ukrainian companies believe that mobile apps can strengthen brand awareness. Popularizing businesses on mobiles has become a top priority strategy for lots of companies all over the globe. The majority of iOS and Android developers agree native development provides the best overall user experience and potential for more robust features. However, the debate over choosing the best app development method never ends. While there might not be a unified response to what approach, native, hybrid or web, to choose, there are smart solutions based on different business needs. Ukrainian developers are skilled to meet those needs and provide high-quality mobile application development services.

How to Hire App Developer? Top App Development Companies in Ukraine

  1. IntellectSoft. Mobile apps make 50% of the services provided by this company. IntellectSoft is an international firm headquartered in San Jose. However, it has an office in Kyiv, Ukraine as well. The company builds apps for iOS, Android, and Windows.
  2. Ready4S, Lviv. The company is focused on creating mobile apps for corporations like Coca-Cola and Credit Agricole. It has already accomplished over 120 projects delivering mobile apps to clients from more than 30 countries of the world.
  3. Diceus. This outsourcing provider offers a full-cycle development of feature-rich mobile app solutions for S&M and large organizations in 20+ countries of the globe. Among the key benefits Diceus offers, there are the custom design and friendly UI/UX. The main office is located in Kyiv that makes the company easy to reach from any part of the world in case of outsourcing.
  4. MLSDev, Kyiv. In addition to mobile apps, the company offers other services like design, business analysis, MVP development, etc. The MLSDev team is focused on eCommerce, leisure and hospitality, and entertainment industries.
  5. Cleveroad, Dnipro. The company is 100% mobile-focused. It offers the creation of B2B and B2C solutions as well as other IT-related services like cloud development, design, IoT and Big Data solutions, etc.
  6. 111 Minutes, Dnipro provides the services with an 80%-focus on mobiles apps development and UI/UX design. Among the clients of the company, you can find Red Bull and Mercedes-Benz, and other big organizations.
  7. Stfalcon offers web and mobile development services. The company is focused on the transportation and retail industries. Being established in 2009, it has already delivered a lot of apps to such companies like Nova Poshta and Kyivstar.
  8. IDAP, Kyiv deals mainly with consumer products and services, entertainment, and business services sectors. The company employs over 100 tech professionals who are experts in Java, Java, Kotlin, Objective-C, etc.
  9. WOXAPP delivers native iOS and Android apps for different businesses. The company was founded in 2011 in Dnipro and has already implemented more than 50 projects.
  10. UPTeck Team with 70% focus on mobile development builds cross-platform and native apps. The main technology stack is React Native. UPTeck specializes in e-commerce, fintech, healthcare, and other custom apps.

Salaries of App Developers Ukraine: iOS and Android

Salaries may be of interest to buyers and clients searching for the best destinations to outsource their IT projects. That’s why we collected the most up-to-date data on wages of Ukrainian mobile developers with the main focus on iOS and Android positions.

How Much Does an iOS Developer in Ukraine Earn?

According to Payscale, iOS specialists earn $26,400 during an average year. The difference between salaries is as follows:

  • the lowest pay – $11,000
  • the highest pay – $52,000

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According to Djinni, iOS specialists make $2,000-2,500 monthly.

mobile app development

How Much Do Android Developers Earn?

According to Djinni, Android experts earn approximately $2,000-$2,500 that is the same as iOS developers make per month on average.

app developers ukraine

According to Payscale, Android software developers get a median salary that is $27,500 per year with the following distribution:

  • the lowest pay – $15,000
  • the highest pay – $39,000mobile development ukraine

Main Challenges of Apps Development

Our experts have divided the challenges into 3 categories below.


If an app needs to run on a smartphone and be used by someone whose main business at the moment is not to deal with the app but rather to drive a car, the user interface quite obviously needs to be completely different from that of a desktop application. It should be adapted to a small screen. A developer needs to ensure the interaction is adapted to the present situation of the user, e. g., postpone output until a user is not distracted or distraction is not critical. All of these issues represent aspects that interface designers have no experience within web software development. In particular, we know what perfect interfaces for desktops are whereas there is little data yet on what is a good interface for a given mobile app. User tests thus play a far more important role here than they do for desktop apps.


Mobile devices are demanding environments for software development: They have limited capabilities and programming interfaces. Often, these factors result in the need for customization of mobile apps for individual device types – a time consuming and costly endeavor. On the other hand, many mobile applications require similar building blocks, e. g., the possibility to determine user’s location and use it to affect the application behavior, or the integration of different sources. App environment hardly meets these specific needs.

Data and Context Management.

Data and context management are often so tightly intertwined that we can treat them together. The main question to be answered with respect to data management in mobile apps is what data to keep on the mobile device, how to get it there and how to keep it synchronized with data on a central server. The underlying assumption here is that mobile users will not constantly be connected to a central server but will need access to data nevertheless. Data will thus need to be transferred to the mobile device and to be managed locally before being reintegrated with the original data source.

Context plays an important role in applications beyond data management, however. Often, the user context will directly affect the application and its behavior. It is therefore important, that context is correctly modeled, stored, and effectively handled.

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